They’re interactive experiences designed to take their players on a tour of a virtual world or story. Walking simulators absolutely have a place in the digital entertainment landscape, but they aren’t games in the strictest sense. He most certainly isn’t, but that doesn’t mean he’s going be completely happy. His name is “walking simulators” and he needs to be reassured that he’s not going to be left out in the cold here. Take that away and what was once a game might as well just be a movie.īefore going any further, there’s a large, yet oddly chill, elephant in the room that needs to be addressed. The choice of whether or not to progress is always left to the player and that’s what makes gaming what it is. No matter their degree or form though, all gaming challenges pose the same choice to their players: overcome it and proceed or don’t. Sometimes that challenge is trivial and sometimes it seems almost insurmountable. All games are built around some kind of challenge. Not because championing the cause of the lesser-skilled is a bad thing, but because it’s based upon a fundamental misunderstanding of what games are. This line of thinking is inherently flawed. Some even went so far as to argue that its design excluded lesser-skilled players and that seeing a game’s end is something owed to the player rather than something they have to earn for themselves. The complaints continued even after Cuphead’s reputation as a demanding boss rush had been cemented. Some were delighted by its difficulty, some endured it for the sake of the game’s other charms and still others were quick to vocalize their discontent. Even though it had been making appearances at gaming events like PAX in the years leading up to its release, it still managed to surprise everyone with its tough-as-nails gameplay. When Cuphead released in late September last year, it was immediately met with equal measures of both praise and complaints.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |